If the term “cloud-hosted”, or “in the cloud” is still news to you, then get ready for the next wave of web-based services and applications. Software as a service is moving to the cloud -- and slowly fading are the times where bulky downloads and installs are required to support basic business needs.
So, what’s the problem?
One of the most sought-after features of JW6 is support for Apple HTTP Live Streaming (HLS), built into the new premium player. This feature enables publishers to have a single set of video files that can be streamed to both the desktop and mobile devices - vastly simplifying life and expanding publishers’ reach to even more audiences.
In an interview with Streaming Media’s Jan Ozer, Jeroen talks about how HLS support works in the JW Player, on desktops, iOS, and Android.
We recently released brand new versions of our Bits on the Run Android app and Bits on the Run iPhone app to bring you mobile analytics, Facebook and Twitter sharing, and some important system updates. The apps are labeled version 2.0 because we rewrote a lot of our code and included several great new features.
A few people have asked us if they can stream live video from their iPhones directly to the JW Player. If you're willing to install and configure a few applications, the answer is yes! This guide will provide step-by-step instructions on how to do it.
This tutorial is broken up into three steps:
These days, HD quality video is no longer an option - it is essentially a requirement. On the other hand, there are still quite a few viewers out there that are unable to play high quality video, due to connection or device constraints. A simple way to fix this is by offering an HD toggle in your player. Viewers that want the full experience select the high quality option, while viewers that don't have the capabilities (or interest) select the low quality option.
With all of the buzz around HTML5 and the iPad, there's been a lot of talk about the technologies underlying digital video. Besides the inevitable codecs (H264 & VP8), experts are discussing video delivery mechanisms, using indecipherable acronyms like RTMP, CDN and HLS. This blog post will give an overview of the various video streaming methods in plain English and bring the all-round developer and publisher up to date.
In a nutshell, there are three widely used ways to stream a video: Progressive Download, RTMP/RTSP Streaming, and Adaptive HTTP Streaming. We'll look at the three in detail here, describing their pros, cons, and various technologies that support each.
Last week, the W3C held its Second Web & TV Workshop in Berlin. The workshop focused on the convergence of web technology and broadcasting. In other words, how will web and television work together to eventually merge?
Along with sessions on second-screen scenarios and accessibility, the workshops covered adaptive streaming and content protection. Both sessions were very compelling considering that streaming and protection are two important limitations of today's HTML5 video support.
Adaptive Streaming: DASH