Premium HTML5 Video Coming to a Browser Near You

With the recent announcements from Apple/Netflix and Mozilla, all modern desktop browsers will soon support the proposed HTML Encrypted Media Extensions (EME) standard. EME provides a standardized approach for playing encrypted content in HTML5. One application of encrypted video is the enforcement of Digital Rights Management (DRM) on paid video content. Many content owners (film studios, sports leagues, etc.) mandate using DRM to distribute their content online.

HTML5 video lockbox

What does all of this alphabet soup mean for users? In short, the EME standard enables publishers to deliver premium video to browsers without the need for plugins. To date, doing DRM in the browser requires the Adobe Flash, Microsoft Silverlight or Google Widevine plugins. These plugins use non-interoperable file formats, protocols and DRM key systems, creating fragmentation. EME solves (most of) these issues, enabling premium video in HTML5 using a single file format and streaming protocol.

Free Webinar: The State of HTML 5 Video

On Wednesday 16 April at 2pm EST, we hosted a free webinar on the State of HTML5 Video. Jeroen Wijering was joined by Sam Dutton of Google Chrome and Mark Robertson of ReelSEO to provide insights, present demos and answer your questions on HTML5 video.

Implementing FCC Closed Captioning Requirements

As of January 1, 2014 the FCC requires programs on live US television to include closed captioning when they are re-shown on the Internet. Additional requirements include a set of enhancements to make captions more accessible to a variety of needs. The FCC has adopted these requirements based off of provisions in the Twenty-First Century Communications and Video Accessibility Act of 2010 (CVAA). This Act is a giant step forward in updating laws passed during the 80's and 90's to fit with modern technologies. captions

Interfacing with Video on Mobile Browsers

Video on mobile web browsers Whether you’re watching an episode of your favorite TV show, or wanting to see your best friend’s kid, cat, or dog roll around on the floor, videos are a significant part of browsing the web. With the growing availability of portable devices that conveniently fit into palms, pockets, and bags, you are are more likely than ever to view video on a smartphone or tablet. With millions of apps available on the marketplace, how are you going to watch the video - in an application or in the device’s mobile web browser? According to the Nielsen 2013 Consumer Mobile Report, videos are being watched in mobile browsers just as frequently as in applications in developed markets.

The State of HTML5: Firefox Now Supports MP4!

With Q2 of 2013 behind us, it is time for another update of our State of HTML5 Video report. The last few months have mostly been about filling in the gaps, with Android improving its API support, Opera adding Fullscreen support and Internet Explorer 10 slowly replacing IE8 and IE9. The biggest story though is Firefox’s phased rollout of MP4 playback support.

New in JW Player: Responsive Design

With sales of mobile devices now outpacing those of desktop PCs, web designers face a challenge: how to best present content across all these devices. Smartphone screens average around 4” diagonally, tablets are 7" to 10", laptops average around 14" and desktop monitors go up to 30" these days. All these different devices result in screens of varying shapes and sizes. This presents a challenge when laying out a page - how to provide a viewing experience that looks good on every screen. One solution is responsive design.

The State of HTML5 Video – Q1 2013

It’s been a busy first quarter for 2013! Already this year we have seen Microsoft's foray into tablet with their Surface, and BlackBerry’s release of their long-awaited BB10 phone. To coincide with the latest update of our State of HTML5 Video Report, we’ll explore a couple of industry changes impacting the world of online video.

The Pain of Live Streaming on Android

Streaming video on mobile devices remains one of the most challenging and frustrating experiences for viewers and broadcasters alike. When HTTP Live Streaming (HLS) was introduced, the goal was simple: easily stream live and on-demand video content to devices with a variety of bandwidth connections. Adaptive streaming is the marquee feature of HLS, and while Adobe’s RTMP can offer similar capabilities in Flash, desktop browsers like Chrome and Firefox can play HLS streams using a player like the JW Player. HLS is enhanced further by native implementations found within Safari and iOS, which makes streaming to mobile devices even easier.

So, what’s the problem?